From 94d9165f683c04a7d0af8fda73d1bfe7e1811351 Mon Sep 17 00:00:00 2001 From: Waldo Date: Wed, 17 Sep 2025 18:45:25 +0200 Subject: [PATCH] Init --- .gitattributes | 96 +++++++++++++++++++ .gitignore | 81 ++++++++++++++++ ElephantToothbrush_GiantTube/README.md | 1 + .../ToothpasteTube.blend | 3 + Guncotton_Cannon/Cannon.blend | 3 + Guncotton_Cannon/README.md | 8 ++ Lycopodium_DragonHead/DragonHead.blend | 3 + Lycopodium_DragonHead/README.md | 1 + 8 files changed, 196 insertions(+) create mode 100644 .gitattributes create mode 100644 .gitignore create mode 100644 ElephantToothbrush_GiantTube/README.md create mode 100644 ElephantToothbrush_GiantTube/ToothpasteTube.blend create mode 100644 Guncotton_Cannon/Cannon.blend create mode 100644 Guncotton_Cannon/README.md create mode 100644 Lycopodium_DragonHead/DragonHead.blend create mode 100644 Lycopodium_DragonHead/README.md diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..15c4549 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,96 @@ +text=auto +*.blend filter=lfs diff=lfs merge=lfs -text +*.psd filter=lfs diff=lfs merge=lfs -text +*.ai filter=lfs diff=lfs merge=lfs -text +*.umap filter=lfs diff=lfs merge=lfs -text +*.uasset filter=lfs diff=lfs merge=lfs -text +## Unreal Engine ## +## Auto detect text files and perform LF normalization ## +* text=auto +# UE file types +*.uasset filter=lfs diff=lfs merge=lfs -text +*.umap filter=lfs diff=lfs merge=lfs -text +*.udk filter=lfs diff=lfs merge=lfs -text +*.upk filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# 2D formats +# Read more in: https://docs.unrealengine.com/4.26/en-US/RenderingAndGraphics/Textures/Importing/ +# Recommended use: +*.[tT][gG][aA] filter=lfs diff=lfs merge=lfs -text +*.[pP][nN][gG] filter=lfs diff=lfs merge=lfs -text +*.[bB][mM][pP] filter=lfs diff=lfs merge=lfs -text +# Can also be used: +*.[fF][lL[oO][aA][tT] filter=lfs diff=lfs merge=lfs -text +*.[jJ][pP][eE][gG] filter=lfs diff=lfs merge=lfs -text +*.[jJ][pP][gG] filter=lfs diff=lfs merge=lfs -text +*.[pP][cC][xX] filter=lfs diff=lfs merge=lfs -text +*.[pP][sS][dD] filter=lfs diff=lfs merge=lfs -text +*.[xX][cC][fF] filter=lfs diff=lfs merge=lfs -text +*.[tT][iI][fF] filter=lfs diff=lfs merge=lfs -text +*.[tT][iI][fF][fF] filter=lfs diff=lfs merge=lfs -text +# Other supported formats: +*.[hH][dD][rR] filter=lfs diff=lfs merge=lfs -text +*.[dD][dD][sS] filter=lfs diff=lfs merge=lfs -text +*.[eE][xX][rR] filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# 3D formats +# Always recommended to use: +# The UE4 FBX import pipeline uses FBX 2018 +*.[fF][bB][xX] filter=lfs diff=lfs merge=lfs -text +# Can also be used: +*.[oO][bB][jJ] filter=lfs diff=lfs merge=lfs -text +# Other supported formats: +*.[aA][bB][cC] filter=lfs diff=lfs merge=lfs -text +*.[sS][rR][tT] filter=lfs diff=lfs merge=lfs -text +*.[gG][lL][tT][fF] filter=lfs diff=lfs merge=lfs -text +*.[gG][lL][bB] filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# Audio formats +# Read more in: https://docs.unrealengine.com/4.27/en-US/WorkingWithAudio/Overview/#:~:text=Unreal%20Engine%204%20(UE4)%20supports,16%2Dbit%20format%20PCM%20files. +# Always recommended to use: +*.[wW][aA][vV] filter=lfs diff=lfs merge=lfs -text +# Can also be used: +*.[aA][iI][fF][fF] filter=lfs diff=lfs merge=lfs -text +*.[oO][gG][gG] filter=lfs diff=lfs merge=lfs -text +*.[fF][lL][aA][cC] filter=lfs diff=lfs merge=lfs -text +# Not recommended to use, but supported: +*.[mM][pP]3 filter=lfs diff=lfs merge=lfs -text +* [wW][mM][aA] filter=lfs diff=lfs merge=lfs -text +*.[aA][cC]3 filter=lfs diff=lfs merge=lfs -text +*.[aA][mM][rR] filter=lfs diff=lfs merge=lfs -text +*.[aA][iI][fF] filter=lfs diff=lfs merge=lfs -text +*.[aA][uU] filter=lfs diff=lfs merge=lfs -text +*.[cC][dD][dD][aA] filter=lfs diff=lfs merge=lfs -text +*.[cC][aA][fF] filter=lfs diff=lfs merge=lfs -text +*.[bB][wW][fF] filter=lfs diff=lfs merge=lfs -text +*.[aA][dD][tT][sS] filter=lfs diff=lfs merge=lfs -text +*.[rR][pP][pP] filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# Video formats +# Read more in: https://docs.unrealengine.com/5.0/en-US/media-framework-technical-reference-for-unreal-engine/ +# Always recommended to use, supports all platforms: +# For the best compatibility and performance, it is recommended to use H.264 encoded MP4 (.mp4) container files. +*.[mM][pP]4 filter=lfs diff=lfs merge=lfs -text +Can also be used, only some platforms are supported: +*.3[gG]2 filter=lfs diff=lfs merge=lfs -text +*.3[gG][pP] filter=lfs diff=lfs merge=lfs -text +*.3[gG][pP]2 filter=lfs diff=lfs merge=lfs -text +*.3[gG][pP][pP] filter=lfs diff=lfs merge=lfs -text +*.[mM]4[aA] filter=lfs diff=lfs merge=lfs -text +*.[mM]4[vV] filter=lfs diff=lfs merge=lfs -text +*.[mM][o][vV] filter=lfs diff=lfs merge=lfs -text +*.[aA][sS][fF] filter=lfs diff=lfs merge=lfs -text +*.[aA][vV][iI] filter=lfs diff=lfs merge=lfs -text +*.[wW][mM][vV] filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# Fonts +# Read more in: https://docs.unrealengine.com/5.0/en-US/importing-fonts-in-unreal-engine/ +*.[tT][tT][fF] filter=lfs diff=lfs merge=lfs -text +*.[oO][tT][fF] filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# Documents +*.[cC][sS][vV] filter=lfs diff=lfs merge=lfs -text +# This is optional, to store information you want to share in the repository as documentation about the project, remove it if you don't need it. +*.[pP][dD][fF] filter=lfs diff=lfs merge=lfs -text +*.rpp filter=lfs diff=lfs merge=lfs -text +*.rpp-bak filter=lfs diff=lfs merge=lfs -text diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4a11558 --- /dev/null +++ b/.gitignore @@ -0,0 +1,81 @@ +# Visual Studio 2015 user specific files +.vs/ + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +# *.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* +Plugins/*/Binaries/* + +# Builds +Build/* + +# Whitelist PakBlacklist-.txt files +!Build/*/ +Build/*/** +!Build/*/PakBlacklist*.txt + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* +Plugins/*/Intermediate/* + +/Blendfiles/BlenderAssetLibraries/* + +# Cache files for the editor to use +DerivedDataCache/* + +# Custom +*.rpp-bak +*.blend1 +*.blend@ diff --git a/ElephantToothbrush_GiantTube/README.md b/ElephantToothbrush_GiantTube/README.md new file mode 100644 index 0000000..336c885 --- /dev/null +++ b/ElephantToothbrush_GiantTube/README.md @@ -0,0 +1 @@ +Toothpaste Model for presenting Elephant Toothpaste. \ No newline at end of file diff --git a/ElephantToothbrush_GiantTube/ToothpasteTube.blend b/ElephantToothbrush_GiantTube/ToothpasteTube.blend new file mode 100644 index 0000000..6cd3bd0 --- /dev/null +++ b/ElephantToothbrush_GiantTube/ToothpasteTube.blend @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:37d63a7e0ecad9560332826345e1be810344aac90df21ee52592b50e2f6aed6d +size 8274207 diff --git a/Guncotton_Cannon/Cannon.blend b/Guncotton_Cannon/Cannon.blend new file mode 100644 index 0000000..530eb6d --- /dev/null +++ b/Guncotton_Cannon/Cannon.blend @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:09fb890113fd0054d593ff5e8e93b3b9441e17e7d3a0dcdc2776465839b144cd +size 5392296 diff --git a/Guncotton_Cannon/README.md b/Guncotton_Cannon/README.md new file mode 100644 index 0000000..f724b7d --- /dev/null +++ b/Guncotton_Cannon/README.md @@ -0,0 +1,8 @@ +A cannon, designed to be used with Confetti and Guncotton. Inspired by https://www.turbosquid.com/3d-models/17th-century-cannon-2068243 + +Parts: +- 3D Printed Cannon +- 6x N52 5x10mm Neodymium Mangets +- Metal Tube +- Fuse + diff --git a/Lycopodium_DragonHead/DragonHead.blend b/Lycopodium_DragonHead/DragonHead.blend new file mode 100644 index 0000000..3947bb9 --- /dev/null +++ b/Lycopodium_DragonHead/DragonHead.blend @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba14a2486ed2b2b575278791ac89d29bb3a49a4844bb714599db39eb2eab7973 +size 27335858 diff --git a/Lycopodium_DragonHead/README.md b/Lycopodium_DragonHead/README.md new file mode 100644 index 0000000..bfce666 --- /dev/null +++ b/Lycopodium_DragonHead/README.md @@ -0,0 +1 @@ +Dragonhead with Mouthpiece to be used with Lycopodium spores. Based on "Dragon Maw" (https://skfb.ly/6zP8s) by kayla fox is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). \ No newline at end of file